Hello there. I am Michael Nguyen, an artist of the yesteryears. I was born in 1982. That would be nearly two decades before the internet found its way into households.
I went to art school for traditional arts; experimenting with mediums like an illiterate chemist. A lot of time was spent onward doing digital illustration.
Due to the nature of things, I had to learn all sorts of stuff from within and beyond the arts in order to function creatively.
Lots of processes were whittled out through the years, although what remains today are visual arts, 3d modeling/animation, audio engineering, music production, and game development.
On my downtime, I enjoy video games with fun action.
I also love playing guitar, as it is a disciplinary practice.
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Kill is a violent character who does what his name implies in various artworks and mediums. It is gore that is fun for the family. Collectibles such as trading cards, pogs, posters, art prints, etc. will be coming your way!
Alternatively, Kill is also 2.5d side scrolling action video game which commemorates the artistry of legacy video games while moving forward with graphical technology.
The world is designed to be a playground of possibilities. Although you start somewhere, it has no ending.
Taking control of Kill, you will discover fun stuff to do. The reward is the journey and your growth as a player.
The combat is inspired by classic fighting games with rich button pressing such as Marvel Super Heroes and X-men vs. Street Fighter.
Much of the challenge is being able to execute your actions well enough to open up all the fun in the game. Transition your movements and actions like an olympian and do what video games have always been good at, kill things or jump over stuff.
Progress
For the history of the character Kill, you can see his journey through creation in the Art Gallery. Specifically for earlier development cycles of the games, you can visit the Art Gallery in the years that follow: